In order to control noise, designers must first determine where the noise source or sources are how much each is contributing to the overall level, and their frequency signatures. In order to control ...
Manufacturing better batteries, faster electronics, and more effective pharmaceuticals depends on the discovery of new ...
In the early part of Control, lots of things are thrown at you both from a gameplay and story perspective but not all of it is actually explained right away. One such thing are materials. Here’s an ...
In a new study, a team of researchers demonstrates that graphene's nonlinearity can be very efficiently controlled by applying comparatively modest electrical voltages to the material. How can large ...
High-temperature flames are used to create a wide variety of materials – but once you start a fire, it can be difficult to control how the flame interacts with the material you are trying to process.
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