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Sherwin says that judicious use of parallax effects may make more sense in augmented-reality applications, where the faux-3D effect of an interface element is more directly mapped onto real life.
On iOS, the parallax effect is, of course, entirely simulated by the operating system’s software, with a little help from a technology that was originally conceived for rocket guidance.
The parallax effect causes the plane to appear to be remaining still because of the position and motion of the viewer.
The first beta made its rounds the same day iOS 26 was announced, and Apple has officially launched beta 2 with some improvements and enhancements. As with most beta releases, Apple is working ...
All the changes Apple made for iOS 26 beta 2 — Parallax effect, Liquid Glass, Control Center Yes, they finally fixed the Control Center, just like we predicted they would.