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NVIDIA, Fram and RTX 40
NVIDIA Teases Frame Generation Update for GeForce RTX 40 and 50 Series: "New AI Model That Is Faster and Uses Less VRAM"
Frame Generation, an AI-powered feature that NVIDIA introduced in September 2022 as part of its suite of performance-enhancing DLSS 3 technologies, has been updated with a new AI model that can deliver faster performance despite requiring less VRAM usage,
Nvidia Boosts RTX 40 Series GPUs With Frame Gen Upgrade
There are two frame-rate-improvement tools with similar names, and only one makes it to the RTX 40 series. DLSS Multi Frame Generation, which is entirely new and works only with the RTX 50 series, generates three frames to every one frame,
NVIDIA DLSS 4 Multi Frame Generation: Every Game Supported Out Of The Gate
Jacob Freeman, the notorious former Global Product Management Director at EVGA turned NVIDIA Evangelist, posted a full list of all 75 games and apps on X/Twitter. The full list had already been revealed,
Here's how the new RTX 50-series cards perform against the previous generation of GeForce GPUs
And here's also why we're not getting the same sort of big frame rate bump we got out of the RTX 40-series: hardware is hard.
NVIDIA DLSS 4, Multi-Frame Generation Will Be a Game Changer
Nvidia's DLSS 4 with Multi-Frame Generation promises to transform gaming with major performance and visual upgrades for GeForce RTX 50 GPUs.
Nvidia announces DLSS 4 with Multi Frame Generation
Nvidia says its new frame generation model is 40 percent faster and uses 30 percent less VRAM than the old one. By replacing the old Convolutional Neural Networks with its new transformer model, the claim is that generated pixels will have less ghosting, more detail, and more stability in a scene for a clearer picture overall.
Benchmarking Blackwell and RTX 50-series GPUs with Multi Frame Generation will require some changes, according to Nvidia
We do a lot of benchmarking, and Nvidia is bringing some new features to its RTX 50-series GPUs that require changes in how to collect performance data. Here's what you need to know about Nvidia's "best practices" as well as our plans for future testing of GPUs.
13h
on MSN
Nvidia releases stats that prove DLSS and Frame Generation are here to stay - sorry, angry gamers
As arguments about ‘fake frames’ rage online, Nvidia proves that DLSS and frame generation aren’t going anywhere.
PC Gamer
6d
It's time for me to admit that AI-accelerated frame generation might actually be the way of the future and that's a good thing
This week: I've been trying to make heads or tails of the million-and-one new and exciting products announced at CES, all while soldiering bravely on through a cold. A true martyr. CES had a lot ...
TweakTown
3h
GeForce RTX 50 Series owners will get to choose how many AI frames DLSS 4 renders
DLSS 4 Multi Frame Generation is one of the GeForce RTX 50 Series' new features, and players will get to choose how many ...
4d
Intel Demos XeSS 2 With Frame Gen On Arrow Lake H And It's A Game-Changer
Let's talk about frame generation on integrated graphics for a moment. It's not an entirely novel concept; not only does ...
9d
Nvidia announces DLSS 4 with Multi Frame Generation, says it can help multiply frame rates by 'up to 8X over traditional brute-force rendering'
Nvidia has announced DLSS 4 at CES 2025, the shiniest new version of its mega-powerful upscaling tech. Not content to rest on ...
tom's Hardware on MSN
3d
Lossless Scaling 3 update touts greatly improved latency and performance — Universal Frame Gen tool boasts 24% reduced latency
Open platform Frame Generation and Scaling tool Lossless Scaling updated its LSFG (Lossless Scaling Frame Generation) to LSFG ...
6d
on MSN
Cyberpunk 2077 runs above 120fps at 4K in full path tracing using DLSS 4 and Frame Generation on Nvidia's RTX 5080 - should we be concerned about game dev optimi…
While the new DLSS 4 will massively boost frame rates in titles like Cyberpunk 2077, it's slightly concerning for future PC ...
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