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When AMD debuted Mantle in January, one of the promises the company made was that its API could be used to improve multi-GPU scaling in ways that conventional Direct3D could not.
A developer named Brais Solla has recently added support for two "new" OpenGL features for graphics cards based on the R300 series, a GPU architecture first ...
Lower your graphics settings If your GPU is struggling to keep up with the demands of the game, lowering your graphics settings is a good place to start.
Even better, DirectX 12 (and D3D 12) are backwards compatible with virtually every single GPU from the GTX 400 to the present day.
This initial implementation of WebGPU is available in Chrome 113 for ChromeOS devices with Vulkan support, Direct3D 12-compatible Windows systems, and macOS.