Doom: The Dark Ages is the largest Doom game id Software has ever made, but to be perfectly clear and possibly assuage some fears, it’s not open-world.
Doom: The Dark Ages was first revealed during the Xbox Games Summer Showcase in 2024. It’s a prequel to 2016’s Doom reboot that reimagines the shooter as a medieval fantasy. We haven’t seen much of it ...
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Id Software recently pulled back the curtain on Doom: The Dark Ages and revealed a lot more gameplay from the upcoming FPS while also explaining some of the biggest changes from past Doom installments ...
Perhaps it won’t surprise you, then, that Martin says The Dark Ages is inspired primarily by three other seminal pieces of pop culture: the legendary original Doom, Frank Miller’s Batman: The Dark ...
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The multi-platform release means that the long-awaited sequel to 2020's Doom Eternal will be one of the first titles from an internal Xbox studio to launch simultaneously for Xbox ...
Hot off the back of one of 2024’s best TV shows, Ubisoft is aiming to swaddle you in late Sengoku period Japan just as wholly as any prestige series.
Doom: The Dark Ages takes a decade of learning and combines it with the grounded, strafe-to-aim movement of the original 1993 video game.
The Dark Ages recently sat down to discuss their inspirations for winding the clock back instead of forward, and how it will influence gameplay.
Finally, id is promising the biggest play space ever for a Doom game. While it won’t be open-world, there will be plenty of explorable “secret caves and dungeon-like mines” containing all sorts of ...
DOOM: The Dark Ages release date has been confirmed, and id Software has done a massive deep-dive on the big gameplay changes coming in The Dark Ages.