Weta Workshop's Tales of the Shire is following a lot of cozy gaming staples, but one major design choice could help it stand ...
A new Metroidvania is on the horizon, and with Mark of the Deep, Brazilian developer studio Mad Mimic has really outdone ...
DLSS 4 support is here, photo mode's got a pile of fixes, and Run This Town finally works like it's supposed to.
I last played Liberty City Stories on my brother's PSP some baffling 19 years ago, the bite-size prequel to GTA 3 that returns players to the mean, mafia-run streets of Liberty City, this time as ...
What truly sets Artyfact apart is its revenue-sharing model: 50% of profits from NFT sales are directed into a prize pool, which is distributed among active players. This creates a fair and rewarding ...
Read Game Rant's hands-on preview to hear how Assassin's Creed Shadows honors the pillars of its franchise, its setting, and ...
Here’s a look at the impact of AI on modern gaming and the opportunities it presents for the future of the industry and some ...
Blockchain-based gaming franchise Illuvium is set to upgrade its in-game non-playable characters (NPCs) through a partnership with Virtuals, the protocol behind a number of viral social AI agents ...
Non-player characters (NPCs) appear in nearly every game, whether it is a monster trying to kill you or a civilian that needs saving. However, according to Nvidia, intelligent language models have ...
If you buy something from a Verge link, Vox Media may earn a commission. See our ethics statement. Nvidia has spent the last two years showing off its digital “ACE” characters that can have in ...
“We’re definitely pushing the quality of NPC – the way they look, their behavior, their facial performance – as much as possible, because we want to make even more immersive experience ...