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Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.
Add together all the minutes of my life I've spent in loading screens and you could, well, send me into quite a grim ...
Bethesda loves a loading screen. You may be getting reacquainted with that if you're playing Oblivion Remastered, but they've ...
While you wait to find out, we’ve got plenty more on Oblivion Remastered, including a report on a player who managed to ...
Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading screens.
Bruce Nesmith shared how happy he is about Oblivion Remaster, and pride he feels after seeing gamers love the title like 19 ...
Oblivion Remastered is stirring up discussion about the future of The Elder Scrolls series. Bruce Nesmith, a former gameplay ...
Original Oblivion designer Bruce Nesmith told VideoGamer the game’s level scaling, or “world scaling” system was a “mistake.” Bethesda ended up changing the level scaling for 2011’s The Elder Scrolls ...
With the surprise launch of Oblivion Remastered last week, there has been speculation about whether Bethesda Game Studios might use the older RPG as the foundation for The Elder Scrolls VI instead of ...
Bruce Nesmith, a former Oblivion developer for Bethesda, has commented on the return of the original RPG's level scaling ...
“The Oblivion remaster has made me significantly more excited for a Fallout 3 remaster. I love Fallout 3 so that would be ...
With the Fallout 3 remaster now being more of an inevitability rather than a possibility, a former Bethesda developer has ...